Bug report #8591
else condition for rules
Status: | Closed | ||
---|---|---|---|
Priority: | Normal | ||
Assignee: | Nathan Woodrow | ||
Category: | GUI | ||
Affected QGIS version: | master | Regression?: | No |
Operating System: | Easy fix?: | No | |
Pull Request or Patch supplied: | No | Resolution: | fixed/implemented |
Crashes QGIS or corrupts data: | No | Copied to github as #: | 17333 |
Description
We really need a else rule for rule based rendering. Top level else should be a final fallback if no rules are true, nested else should only work within that group
Consider the following
A top level else
is really required in order to draw the white with black dot symbol only when all the other conditions are not meet.
History
#1 Updated by Nathan Woodrow about 11 years ago
- Assignee set to Martin Dobias
- Target version set to Future Release - High Priority
#2 Updated by Nathan Woodrow about 11 years ago
Assigning to you Martin but I would like to chat about it at the HF.
#3 Updated by Nathan Woodrow about 11 years ago
- Assignee changed from Martin Dobias to Nathan Woodrow
I'll have a look into this
#5 Updated by Nathan Woodrow about 11 years ago
- % Done changed from 0 to 50
#6 Updated by Nathan Woodrow about 11 years ago
- % Done changed from 50 to 70
Logic implemented in 02ed712b03de18a3
Not closing until the UI is cleaner. Just added ELSE to the expression text will make the execute only if the other rules fail.
#7 Updated by Jürgen Fischer over 10 years ago
- Category set to GUI
#8 Updated by Giovanni Manghi over 7 years ago
- Regression? set to No
- Easy fix? set to No
#9 Updated by Harrissou Santanna over 6 years ago
- Description updated (diff)
Can we close this now that f2e8c37e is done or anything left to do?
#10 Updated by Nyall Dawson about 6 years ago
- Resolution set to fixed/implemented
- Status changed from Open to Closed