Bug report #8386
Large memory used with map units symbology at large scales
|Affected QGIS version:||master||Regression?:||No|
|Operating System:||ubuntu||Easy fix?:||No|
|Pull Request or Patch supplied:||No||Resolution:|
|Crashes QGIS or corrupts data:||No||Copied to github as #:||17159|
I have memory problems with layers using map units symbology.
You can observe this for a point layer and using simple circle marker using a 2 meters symbols.
When zooming in, at the scale 1:3 memory starts growing, and it gets higher at 1:2 and 1:1 (they were not shown at larger scales). But QGIS is still usable.
Using a rule based or a graduated symbology makes it even worse.
See this video with graduated symbology: http://youtu.be/sblEuw44lfA to observe the memory usage.
or less visible with simple symbology: http://youtu.be/AQrRfF7yYms
If you zoom out, the memory is free again. If you zoom in too much, memory gets too high, and you have to kill the process.
#4 Updated by Nathan Woodrow over 10 years ago
I don't see the memory issue on windows but when I do zoom in I see
QPainter::end: Painter not active, aborted
QPainter::begin: Paint device returned engine == 0, type: 3
QPainter::setRenderHint: Painter must be active to set rendering hints
In the message log.