Bug report #4579
random colors list should be repeated and not stretched
|Affected QGIS version:||master||Regression?:||No|
|Operating System:||Easy fix?:||No|
|Pull Request or Patch supplied:||No||Resolution:||fixed/implemented|
|Crashes QGIS or corrupts data:||No||Copied to github as #:||14487|
I have a vector layer with thousands of features, each with a separate numerical id. Colors would help me in recognising what is what visually, so I chose the random colors option: it works perfectly with the old symbology (I'm using that right now).
The new symbology instead will create a color ramp and "stretch" it over the 1000 (or so) features, thus if I have 10 colors the first 100 features will have the same color. As it happens, nearby features will have the same color most of the time, making the color pretty useless. I think the list of the random colors that I choose should be repeated over the sequence of the features, so that following the same example above with 10 colors I will have feature #1, #11, #21 and so on with the same color.
#5 Updated by Médéric RIBREUX over 4 years ago
- Resolution set to fixed/implemented
- Status changed from Open to Closed
- % Done changed from 0 to 100
Hello, bug triage...
in QGIS 2.13 (and probably previous versions), you can use the random colors in the categorized renderer to have the same behavior of the (very) old QGIS symbology.
I am closing this bug.