Feature request #14877

Add opacity slider for colour chooser in 2.5D renderer

Added by Nikolay Lebedev almost 4 years ago. Updated almost 4 years ago.

Status:Closed
Priority:Normal
Assignee:-
Category:Symbology
Pull Request or Patch supplied:No Resolution:
Easy fix?:No Copied to github as #:22830

Description

For now roof, wall and shadow colors for 2.5D renderer can’t be made transparent. I thought a standard color chooser is used for colors there, but it’s missing opacity slider. That should be quite handy when rendering buildings.

Associated revisions

Revision 7af95b10
Added by Nyall Dawson almost 4 years ago

Allow opacity change for 25d renderer colors (fix #14877)

Revision b0638d95
Added by Nyall Dawson almost 4 years ago

Allow opacity change for 25d renderer colors (fix #14877)

(cherry-picked from 7af95b10a0e3e4946940dfb0cb85486ff992e608)

History

#1 Updated by Nyall Dawson almost 4 years ago

  • Status changed from Open to Closed

#2 Updated by Nikolay Lebedev almost 4 years ago

Checked that transparency commit. It mostly works, but when `Shade walls based on aspect` checkbox is turned on, wall opacity can’t be changed. I guess wall color get's calculated in that case, and opacity value doesn't get applied to the calculated colour.
Reopen?

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