Bug report #4352
Point Displacement Render: Invalid Offset when only one geometry
|Affected QGIS version:||Regression?:||No|
|Operating System:||Easy fix?:||No|
|Pull Request or Patch supplied:||No||Resolution:|
|Crashes QGIS or corrupts data:||Copied to github as #:||14289|
When using the point displacement rendering plugin it seems that in the case where is only one geometry (no collisions) that the single point is still moved and displaced from the original geometry. I would expect that in the case that there is no collision that the geometry would be rendered at its original position.
Attached is a screenshot. The same layer is displayed twice: the red dots with a normal renderer, the green dots are from the same layer drawn with the point displacement renderer. They are offsetted below the original geometry.
You can easily replicate the issue by loading any point layer without collisions and setting a normal render for one layer and the point-displacement renderer for the other one. Both must point to the same data.