Feature request #15309

Unique names for Scratch Layers

Added by Johannes Kroeger over 7 years ago. Updated about 6 years ago.

Pull Request or Patch supplied:No Resolution:
Easy fix?:No Copied to github as #:23241


Please use unique names for newly created Scratch layers.
I would recommend using a simple counter and the type name, or if there is an internal "stringifiable" identifier already, just use that.

For example "Type (i)" or "Type_i": "Point (5)" or "MultiPolygon_6".

At the moment you end up with each layer named "New scratch layer" by default, which requires the user to always choose a name.
For temporary scratch things, I often only need to be able to tell them apart in the various dialogs.


#1 Updated by Giovanni Manghi over 6 years ago

  • Easy fix? set to No

#2 Updated by Jürgen Fischer about 6 years ago

  • Category set to Unknown

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