Feature request #15309
Unique names for Scratch Layers
|Pull Request or Patch supplied:||No||Resolution:|
|Easy fix?:||No||Copied to github as #:||23241|
Please use unique names for newly created Scratch layers.
I would recommend using a simple counter and the type name, or if there is an internal "stringifiable" identifier already, just use that.
For example "Type (i)" or "Type_i": "Point (5)" or "MultiPolygon_6".
At the moment you end up with each layer named "New scratch layer" by default, which requires the user to always choose a name.
For temporary scratch things, I often only need to be able to tell them apart in the various dialogs.