Feature request #15309
Unique names for Scratch Layers
Status: | Open | ||
---|---|---|---|
Priority: | Normal | ||
Assignee: | - | ||
Category: | Unknown | ||
Pull Request or Patch supplied: | No | Resolution: | |
Easy fix?: | No | Copied to github as #: | 23241 |
Description
Please use unique names for newly created Scratch layers.
I would recommend using a simple counter and the type name, or if there is an internal "stringifiable" identifier already, just use that.
For example "Type (i)" or "Type_i": "Point (5)" or "MultiPolygon_6".
At the moment you end up with each layer named "New scratch layer" by default, which requires the user to always choose a name.
For temporary scratch things, I often only need to be able to tell them apart in the various dialogs.
History
#1 Updated by Giovanni Manghi over 7 years ago
- Easy fix? set to No
#2 Updated by Jürgen Fischer about 7 years ago
- Category set to Unknown