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Removed keyPressed() slot from QgsMapLayer and removed connections ma…
…de in QgisApp.

(it doesn't make much sense to have it there)


git-svn-id: http://svn.osgeo.org/qgis/trunk@6665 c8812cc2-4d05-0410-92ff-de0c093fc19c
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wonder committed Feb 22, 2007
1 parent f6eca1e commit ff4a1e2
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Showing 2 changed files with 0 additions and 54 deletions.
51 changes: 0 additions & 51 deletions src/app/qgisapp.cpp
Expand Up @@ -1872,15 +1872,6 @@ bool QgisApp::addLayer(QFileInfo const & vectorFile)
// Register this layer with the layers registry
QgsMapLayerRegistry::instance()->addMapLayer(layer);

// connect up any keypresses to be passed tot he layer (e.g. so esc can stop rendering)
#ifdef QGISDEBUG
std::cout << " Connecting up maplayers keyPressed event to the QgisApp keyPress signal" << std::endl;
#endif
QObject::connect(this,
SIGNAL(keyPressed(QKeyEvent *)),
layer,
SLOT(keyPressed(QKeyEvent* )));

}
else
{
Expand Down Expand Up @@ -1963,14 +1954,6 @@ bool QgisApp::addLayer(QStringList const &theLayerQStringList, const QString& en
// Register this layer with the layers registry
QgsMapLayerRegistry::instance()->addMapLayer(layer);

// connect up any keypresses to be passed tot he layer (e.g. so esc can stop rendering)
#ifdef QGISDEBUG
std::cout << " Connecting up maplayers keyPressed event to the QgisApp keyPress signal" << std::endl;
#endif
QObject::connect(this,
SIGNAL(keyPressed(QKeyEvent *)),
layer,
SLOT(keyPressed(QKeyEvent* )));
}
else
{
Expand Down Expand Up @@ -2062,14 +2045,6 @@ void QgisApp::addDatabaseLayer()
// register this layer with the central layers registry
QgsMapLayerRegistry::instance()->addMapLayer(layer);

// connect up any keypresses to be passed tot he layer (e.g. so esc can stop rendering)
#ifdef QGISDEBUG
std::cout << " Connecting up maplayers keyPressed event to the QgisApp keyPress signal" << std::endl;
#endif
QObject::connect(this,
SIGNAL(keyPressed(QKeyEvent *)),
layer,
SLOT(keyPressed(QKeyEvent* )));
}
else
{
Expand Down Expand Up @@ -4275,15 +4250,6 @@ void QgisApp::addVectorLayer(QString vectorLayerPath, QString baseName, QString
// Register this layer with the layers registry
QgsMapLayerRegistry::instance()->addMapLayer(layer);

// connect up any keypresses to be passed tot he layer (e.g. so esc can stop rendering)
#ifdef QGISDEBUG
std::cout << " Connecting up maplayers keyPressed event to the QgisApp keyPress signal" << std::endl;
#endif
QObject::connect(this,
SIGNAL(keyPressed(QKeyEvent * )),
layer,
SLOT(keyPressed(QKeyEvent* )));

QgsProject::instance()->dirty(false); // XXX this might be redundant

statusBar()->message(mMapCanvas->extent().stringRep(2));
Expand Down Expand Up @@ -4947,14 +4913,6 @@ bool QgisApp::addRasterLayer(QgsRasterLayer * theRasterLayer, bool theForceRedra
SIGNAL(setStatus(QString)),
this,
SLOT(showStatusMessage(QString)));
// connect up any keypresses to be passed tot he layer (e.g. so esc can stop rendering)
#ifdef QGISDEBUG
std::cout << " Connecting up maplayers keyPressed event to the QgisApp keyPress signal" << std::endl;
#endif
QObject::connect(this ,
SIGNAL(keyPressed(QKeyEvent * )),
theRasterLayer,
SLOT(keyPressed(QKeyEvent* )));

// add it to the mapcanvas collection
// no longer necessary since adding to registry automatically adds to canvas
Expand Down Expand Up @@ -5099,15 +5057,6 @@ void QgisApp::addRasterLayer(QString const & rasterLayerPath,
this,
SLOT(showStatusMessage(QString)));

// connect up any keypresses to be passed tot he layer (e.g. so esc can stop rendering)
#ifdef QGISDEBUG
std::cout << " Connecting up maplayers keyPressed event to the QgisApp keyPress signal" << std::endl;
#endif
QObject::connect(this,
SIGNAL(keyPressed(QKeyEvent * )),
layer,
SLOT(keyPressed(QKeyEvent* )));

QgsProject::instance()->dirty(false); // XXX this might be redundant

statusBar()->message(mMapCanvas->extent().stringRep(2));
Expand Down
3 changes: 0 additions & 3 deletions src/core/qgsmaplayer.h
Expand Up @@ -222,9 +222,6 @@ public slots:
void setScaleBasedVisibility( bool theVisibilityFlag);
bool scaleBasedVisibility();

/** Layer can be informed when a key is pressed. */
virtual void keyPressed (QKeyEvent *e) {};

signals:

/** Emit a signal to notify of a progress event */
Expand Down

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