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Fix wrong list of layers in Rasterize alg (Convert map to raster)
When not using a map theme nor explicit list of layers, the list of layers is taken from the project. However the algorithm took a list of all layers in the project, including the ones that were not visible, and the rendering order was rather arbitrary (sorted by layer IDs I think). It seems this has been broken since the port from Python to C++ in QGIS 3.12
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