Skip to content

Commit

Permalink
qgsmesh3dmaterial: Fix typos in a comment
Browse files Browse the repository at this point in the history
  • Loading branch information
ptitjano authored and nyalldawson committed Sep 29, 2023
1 parent 05469fd commit 8c57166
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/3d/mesh/qgsmesh3dmaterial_p.cpp
Expand Up @@ -122,7 +122,7 @@ QgsMesh3dMaterial::QgsMesh3dMaterial( QgsMeshLayer *layer,
configure();

// this method has to be called even if there isn't arrows (terrain) because it configures the parameter of shaders
// If al the parameters ("uniform" in shaders) are not defined in QGis, the shaders it happens the sahder doesn't work (depend on hardware?)
// If all the parameters ("uniform" in shaders) are not defined in QGIS, the shaders sometimes don't work (depends on hardware?)
configureArrows( layer, timeRange );

eff->addTechnique( mTechnique );
Expand Down

0 comments on commit 8c57166

Please sign in to comment.