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Handles invalid layer properties when saving
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Invalid layers just pass through if the layer
was saved without changing the data source.
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elpaso committed Nov 5, 2018
1 parent 1b041f4 commit 7a0faed
Showing 1 changed file with 33 additions and 15 deletions.
48 changes: 33 additions & 15 deletions src/core/qgsproject.cpp
Expand Up @@ -932,24 +932,23 @@ bool QgsProject::addLayer( const QDomElement &layerElem, QList<QDomNode> &broken
Q_CHECK_PTR( mapLayer ); // NOLINT

// have the layer restore state that is stored in Dom node
if ( mapLayer->readLayerXml( layerElem, context ) && mapLayer->isValid() )
bool layerIsValid = mapLayer->readLayerXml( layerElem, context ) && mapLayer->isValid();
QList<QgsMapLayer *> myLayers;
myLayers << mapLayer;
if ( layerIsValid )
{
emit readMapLayer( mapLayer, layerElem );

QList<QgsMapLayer *> myLayers;
myLayers << mapLayer;
addMapLayers( myLayers );

return true;
}
else
{
delete mapLayer;

// It's a bad layer: do not add to legend (the user will decide if she wants to do so)
addMapLayers( myLayers, false );
myLayers.first();
QgsDebugMsg( "Unable to load " + type + " layer" );
brokenNodes.push_back( layerElem );
return false;
}
return layerIsValid;
}

bool QgsProject::read( const QString &filename )
Expand Down Expand Up @@ -1292,8 +1291,10 @@ bool QgsProject::readProjectFile( const QString &filename )
}
}

// make sure the are just valid layers
QgsLayerTreeUtils::removeInvalidLayers( mRootGroup );
// After bad layer handling we might still have invalid layers,
// store them in case the user wanted to handle them later
// or she wanted to pass them through when saving
QgsLayerTreeUtils::storeInvalidLayersProperties( mRootGroup, doc.get() );

mRootGroup->removeCustomProperty( QStringLiteral( "loading" ) );

Expand Down Expand Up @@ -1749,10 +1750,27 @@ bool QgsProject::writeProjectFile( const QString &filename )
QHash< QString, QPair< QString, bool> >::const_iterator emIt = mEmbeddedLayers.constFind( ml->id() );
if ( emIt == mEmbeddedLayers.constEnd() )
{
// general layer metadata
QDomElement maplayerElem = doc->createElement( QStringLiteral( "maplayer" ) );

ml->writeLayerXml( maplayerElem, *doc, context );
QDomElement maplayerElem;
// If layer is not valid, let's try to restore saved properties from invalidLayerProperties
if ( ml->isValid() )
{
// general layer metadata
maplayerElem = doc->createElement( QStringLiteral( "maplayer" ) );
ml->writeLayerXml( maplayerElem, *doc, context );
}
else if ( ml->customPropertyKeys().contains( QStringLiteral( "invalidLayerProperties" ) ) )
{
QDomDocument document;
if ( document.setContent( ml->customProperty( QStringLiteral( "invalidLayerProperties" ) ).toString() ) )
{
maplayerElem = document.firstChildElement();
maplayerElem.setAttribute( QStringLiteral( "invalidLayerProperties" ), QStringLiteral( "true" ) );
}
else
{
QgsDebugMsg( QStringLiteral( "Could not restore bad layer properties %1 from saved invalidLayerProperties" ).arg( ml->id() ) );
}
}

emit writeMapLayer( ml, maplayerElem, *doc );

Expand Down

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