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Add a unit test for destroying canvas while a job is canceling
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nyalldawson committed Mar 4, 2017
1 parent 0a1517b commit 651b5c6
Showing 1 changed file with 28 additions and 0 deletions.
28 changes: 28 additions & 0 deletions tests/src/python/test_qgsmapcanvas.py
Expand Up @@ -154,6 +154,34 @@ def testRefreshOnTimer(self):
# messy, but only way to check that canvas redraw doesn't occur
self.assertFalse(canvas.isDrawing())

def testCancelAndDestroy(self):
""" test that nothing goes wrong if we destroy a canvas while a job is canceling """
canvas = QgsMapCanvas()
canvas.setDestinationCrs(QgsCoordinateReferenceSystem(4326))
canvas.setFrameStyle(0)
canvas.resize(600, 400)

layer = QgsVectorLayer("Polygon?crs=epsg:4326&field=fldtxt:string",
"layer", "memory")

# add a ton of features
for i in range(5000):
f = QgsFeature()
f.setGeometry(QgsGeometry.fromRect(QgsRectangle(5, 25, 25, 45)))
self.assertTrue(layer.dataProvider().addFeatures([f]))

canvas.setLayers([layer])
canvas.setExtent(QgsRectangle(10, 30, 20, 35))
canvas.show()

# need to wait until first redraw can occur (note that we first need to wait till drawing starts!)
while not canvas.isDrawing():
app.processEvents()
self.assertTrue(canvas.isDrawing())

canvas.stopRendering()
del canvas

def canvasImageCheck(self, name, reference_image, canvas):
self.report += "<h2>Render {}</h2>\n".format(name)
temp_dir = QDir.tempPath() + '/'
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