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This dramatically slows down rendering, especially when labeling
is used. E.g. because labeling clips features, or because the
rendering simplification code results in invalid geometries -
this then fires multiple geos warnings when labeling
tests for geometry validity, etc. But these warnings are useless,
because the original geometry is valid and users cannot repair
them.... yet they slow things RIIIIIIGHHHT DOOOOWN.
Well behaved code, which requires access to geos errors,
should be using QgsGeometry::lastError instead.
QgsMessageLog::logMessage( QObject::tr( "Could not create coordinate sequence for point with %1 dimensions" ).arg( coordDims ), QObject::tr( "GEOS" ) );
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QgsDebugMsg( QStringLiteral( "GEOS Exception: Could not create coordinate sequence for point with %1 dimensions" ).arg( coordDims ) );
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