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fix #39455
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vcloarec authored and nyalldawson committed Oct 22, 2020
1 parent 67e7825 commit 560cc73
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Showing 3 changed files with 25 additions and 1 deletion.
22 changes: 22 additions & 0 deletions src/3d/mesh/qgsmeshterraingenerator.cpp
Expand Up @@ -27,6 +27,7 @@
#include "qgsmeshlayer3drenderer.h"
#include "qgsterrainentity_p.h"
#include "qgsterraintextureimage_p.h"
#include "qgsmeshlayerutils.h"


QgsMeshTerrainTileLoader::QgsMeshTerrainTileLoader( QgsTerrainEntity *terrain, QgsChunkNode *node, QgsMeshLayer *layer, const QgsMesh3DSymbol *symbol )
Expand Down Expand Up @@ -171,6 +172,27 @@ void QgsMeshTerrainGenerator::readXml( const QDomElement &elem )
mSymbol->readXml( elem.firstChildElement( "symbol" ), rwc );
}

float QgsMeshTerrainGenerator::heightAt( double x, double y, const Qgs3DMapSettings &map ) const
{
Q_UNUSED( map );
if ( !meshLayer()->triangularMesh() )
return std::numeric_limits<float>::quiet_NaN();

const QgsTriangularMesh triangularMesh = *meshLayer()->triangularMesh();
QgsPointXY point( x, y );
int faceIndex = triangularMesh.faceIndexForPoint( point );
if ( faceIndex < 0 || faceIndex >= triangularMesh.triangles().count() )
return std::numeric_limits<float>::quiet_NaN();

const QgsMeshFace &face = triangularMesh.triangles().at( faceIndex );

QgsPoint p1 = triangularMesh.vertices().at( face.at( 0 ) );
QgsPoint p2 = triangularMesh.vertices().at( face.at( 1 ) );
QgsPoint p3 = triangularMesh.vertices().at( face.at( 2 ) );

return QgsMeshLayerUtils::interpolateFromVerticesData( p1, p2, p3, p1.z(), p2.z(), p3.z(), point );
}

QgsMesh3DSymbol *QgsMeshTerrainGenerator::symbol() const
{
return mSymbol.get();
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2 changes: 1 addition & 1 deletion src/3d/mesh/qgsmeshterraingenerator.h
Expand Up @@ -84,13 +84,13 @@ class _3D_EXPORT QgsMeshTerrainGenerator: public QgsTerrainGenerator
QgsRectangle extent() const override;
void writeXml( QDomElement &elem ) const override;
void readXml( const QDomElement &elem ) override;
float heightAt( double x, double y, const Qgs3DMapSettings &map ) const override;

private:
QgsMapLayerRef mLayer;
QgsCoordinateReferenceSystem mCrs;
QgsCoordinateTransformContext mTransformContext;
std::unique_ptr< QgsMesh3DSymbol > mSymbol;

};

#endif // QGSMESHTERRAINGENERATOR_H
2 changes: 2 additions & 0 deletions tests/src/3d/testqgs3drendering.cpp
Expand Up @@ -350,6 +350,8 @@ void TestQgs3DRendering::testMeshTerrain()

QImage img = Qgs3DUtils::captureSceneImage( engine, scene );
QVERIFY( renderCheck( "mesh_terrain_1", img, 40 ) );

QCOMPARE( meshTerrain->heightAt( 1500, 2200, *map ), 200 );
}

void TestQgs3DRendering::testExtrudedPolygons()
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