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Commit 4d6fbd3

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committedMay 15, 2019
Remove unrequired ;
and make clang-tidy a bit more smiley
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‎src/3d/chunks/qgschunknode_p.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -62,7 +62,7 @@ bool QgsChunkNode::allChildChunksResident( QTime currentTime ) const
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return false; // not even a skeleton
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if ( mChildren[i]->mHasData && !mChildren[i]->mEntity )
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return false; // no there yet
65-
Q_UNUSED( currentTime ); // seems we do not need this extra time (it just brings extra problems)
65+
Q_UNUSED( currentTime ) // seems we do not need this extra time (it just brings extra problems)
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//if (children[i]->entityCreatedTime.msecsTo(currentTime) < 100)
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// return false; // allow some time for upload of stuff within Qt3D (TODO: better way to check it is ready?)
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}

‎src/3d/processing/qgsalgorithmtessellate.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -58,7 +58,7 @@ QgsProcessing::SourceType QgsTessellateAlgorithm::outputLayerType() const
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QgsWkbTypes::Type QgsTessellateAlgorithm::outputWkbType( QgsWkbTypes::Type inputWkbType ) const
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{
61-
Q_UNUSED( inputWkbType );
61+
Q_UNUSED( inputWkbType )
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return QgsWkbTypes::MultiPolygonZ;
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}
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