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* QgsShadingRendering and pipe to render global elevation map * gdal utils with datatype and resampling method enum * raster layer elevation map * optimize raster elevation map with rotation * handle no data value in the map elevation raster pipe * mesh layer and some little fixes * fix nodata and hillshading z factor * render shading on layout * activate/deactivate the shading from ui * shading only for layer that have elevation * apply Z scale and offset of layer elevation properties * ui settings * allow elevation from point cloud even edl is deactivate for pointcloud * fix ui * sipify * Shading renderer widget in styling panel * icone for shading renderer settings widget * two methods to combin elevation * rewording * remove check box at the bottom of canvas * use band of elevation properties * fix styling pannel * render shading in layout * keep EDL point cloud shading individually * add shading rendering tests * add missing code for local EDL for point cloud * shading inactive by default * rework raster layer resampling * improve nodata in elevation map * don't allow elevation map with != size to be combined * remove EDL from point cloud * renaming * sipify * colorize tests * renaming * RGB32 * renaming leftover * some ui fixes * fix border for EDL alg * fix EDL closed next to nodata value * fix first shading when activated * renaming and typo * fixes for doc, doxygen, indentation and spelling * remove leftover member * fix clang-tidy * fix edl tests * fix dll export * minor fixes * adapt images of tests * fix narrowing * fix indentation * sipify * WIP * minor ui changes
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