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Use QwtCompas for rotation dial.
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ismailsunni committed Jun 6, 2019
1 parent 690bdd5 commit 2b11eb5
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Showing 2 changed files with 21 additions and 18 deletions.
34 changes: 18 additions & 16 deletions src/app/3d/qgs3dnavigationwidget.cpp
Expand Up @@ -4,10 +4,14 @@
#include <QObject>
#include <QDebug>

#include "qwt_compass.h"
#include "qwt_dial_needle.h"

#include "qgsapplication.h"

#include "qgs3dnavigationwidget.h"
#include "qgscameracontroller.h"
#include "qgs3dnavigationwidget.h"


Qgs3DNavigationWidget::Qgs3DNavigationWidget(Qgs3DMapCanvas *parent) : QWidget(parent)
{
Expand Down Expand Up @@ -76,21 +80,19 @@ Qgs3DNavigationWidget::Qgs3DNavigationWidget(Qgs3DMapCanvas *parent) : QWidget(p
}
);

// Rotate scene dial
mRotateSceneDial = new QDial(this);
mRotateSceneDial->setToolTip(QStringLiteral("Rotate view"));
mRotateSceneDial->setWrapping(true);
mRotateSceneDial->setMaximum(359);
// To make it pointing to the top
mRotateSceneDial->setValue(180);
// Compas
QwtCompassMagnetNeedle *compasNeedle = new QwtCompassMagnetNeedle();
mCompas = new QwtCompass(this);
mCompas->setToolTip(QStringLiteral("Rotate view"));
mCompas->setWrapping(true);
mCompas->setNeedle(compasNeedle);

QObject::connect(
mRotateSceneDial,
&QDial::valueChanged,
mCompas,
&QwtDial::valueChanged,
parent,
[ = ]{
// Subtract 180 since we "rotate" the QDial so that 0 is pointing at top.
parent->cameraController()->setCameraHeadingAngle(mRotateSceneDial->value() - 180);
parent->cameraController()->setCameraHeadingAngle(float(mCompas->value()));
}
);

Expand Down Expand Up @@ -163,7 +165,7 @@ Qgs3DNavigationWidget::Qgs3DNavigationWidget(Qgs3DMapCanvas *parent) : QWidget(p
gridLayout->addWidget(mTiltDownButton, 3, 0);
gridLayout->addWidget(mZoomInButton, 0, 3);
gridLayout->addWidget(mZoomOutButton, 3, 3);
gridLayout->addWidget(mRotateSceneDial, 1, 1, 2, 2);
gridLayout->addWidget(mCompas, 1, 1, 2, 2);
gridLayout->addWidget(mMoveUpButton, 0, 1, 1, 2, Qt::AlignCenter);
gridLayout->addWidget(mMoveRightButton, 1, 3, 2, 1, Qt::AlignCenter);
gridLayout->addWidget(mMoveDownButton, 3, 1, 1, 2, Qt::AlignCenter);
Expand All @@ -176,7 +178,7 @@ Qgs3DNavigationWidget::~Qgs3DNavigationWidget()

}

void Qgs3DNavigationWidget::updateRotateSceneDialAngle(){
// Adding 180 since we "rotate" the QDial so that 0 is pointing at top.
mRotateSceneDial->setValue((mParent3DMapCanvas->cameraController()->yaw() + 180));
void Qgs3DNavigationWidget::updateFromCamera(){
// Make sure the angle is between 0 - 359
mCompas->setValue((int(mParent3DMapCanvas->cameraController()->yaw()) % 360 + 360) % 360);
}
5 changes: 3 additions & 2 deletions src/app/3d/qgs3dnavigationwidget.h
Expand Up @@ -20,6 +20,7 @@
#include <QDial>
#include <QGridLayout>
#include <QToolButton>
#include "qwt_compass.h"

#include "qgs3dmapcanvas.h"
#include "qgscameracontroller.h"
Expand All @@ -30,7 +31,7 @@ class Qgs3DNavigationWidget : public QWidget
public:
Qgs3DNavigationWidget(Qgs3DMapCanvas *parent = nullptr);
~Qgs3DNavigationWidget();
void updateRotateSceneDialAngle();
void updateFromCamera();

signals:

Expand All @@ -46,7 +47,7 @@ public slots:
QToolButton *mMoveRightButton = nullptr;
QToolButton *mMoveDownButton = nullptr;
QToolButton *mMoveLeftButton = nullptr;
QDial *mRotateSceneDial = nullptr;
QwtCompass *mCompas = nullptr;
};

#endif // QGS3DNAVIGATIONWIDGET_H

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